● Summoner spells (barrier, clarity, cleanse, exhaust, flash, ghost, heal, hexflash, ignite,
smite/chilling smite/challenging smite, & teleport): a point was scored for each of these
summoner spells whenever they were activated.
● Defensive ultimate ability: A defensive ultimate would be scored when a player uses
their ultimate while they are retreating, in order to retreat, or to stop the opposing team
from doing something.
● Offensive ultimate ability: An offensive ultimate ability would be scored when a player
uses their ultimate in order to engage an enemy.
● Hybrid ultimate ability: A hybrid ultimate ability would be scored when a player uses
an ultimate outside of battle entirely. An example of this could be if a player uses an
ability to scout for vision or using an ability against a creep (battling is strictly meant for
PvP fights).
● Retreating: Retreating would be scored when a player attempts to flee from a fight.
● Initiate combat: Initiating combat would be scored when one player attacks another with
a 5 second grace period in between each initiation.
● Disable opponent: Disabling an opponent would be scored whenever a player is crowd
controlled (CC’d). When a player is CC’d it will appear over their head and say either:
stunned, airborne, blind, cripple, disarm, disrupt, drowsy, sleep, charmed, flee, taunt,
ground, kinematics, root, silence, polymorph, slow, stasis, stun, suspension, or
suppression.
● Camping lanes: Camping lanes would be scored when any player is unseen by a player
who is in one of the three lanes, and attacks them from the jungle or any route that is not
from the lane directly in front of them.